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FluidLab是一个强大的工具,用于生成流体,粘性体,粘液和其他流体的逼真模拟。您不需要“域”,可以在视口中真实的创建模拟,无需等待“不可见”烘焙。您可以使用不同的密度、粘度或行为来交互不同的发射器。
你也可以用粒子创造出惊人的效果,比如沙子,泥土.等
FluidLab旨在以最佳方式处理中小型流体。您将可以访问着色器(您可以创建自己的着色器)和不同的着色器,水,熔岩,血液等。您可以在Alembic中以简单的方式导出它们,以便在任何您想要的地方使用您的模拟。
我们使用SPH(平滑粒子流体动力学)系统,混合器粒子必须生成模拟,几何体节点生成网格和许多属性,这些属性将用于改善流体的外观。
完整的力模块允许您使用各种力创建令人惊叹的模拟。
FluidLab与RBDLab兼容,可以以惊人的方式进行交互。打碎一个装满葡萄酒的玻璃杯,或者打碎一个金属罐,里面的液体就会散开。
FluidLab is a powerful tool for generating realistic simulations of fluids, viscous bodies, slimes and other fluids. You don’t need a “Domain”, you can create your simulations in real time in viewport, no need to wait for an “invisible” bake. You can interact different emitters with different densities, viscosities or behaviors.
You can also create amazing effects with particles, such as sand, mud… etc.
FluidLab is designed to work optimally with small and medium scale fluids. You will have access to presets (and you can create your own presets) and different shaders, water, lava, blood, etc… and you can export them in Alembic in a simple way to use your simulations wherever you want.
We use the SPH (Smoothed-particle hydrodynamics) system that Blender particles have to generate the simulation, and Geometry Nodes to generate the mesh and many attributes that will be used to improve the appearance of your fluid.
A complete Forces module allows you to create amazing simulations using all kinds of forces.
FluidLab is compatible with RBDLab and can interact in amazing ways. Break a glass full of wine, or shatter a metal can and the liquid inside will disperse.
支持的Blender版本:
- 4.1
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