Sprite粒子有助于创建各种实时视觉效果,这种长期被游戏行业所接受的技术现在可以在Blender中轻松实现,这一切都要归功于几何节点的集成。
水飞溅,篝火,烟雾和蒸汽,如果你想使用传统方法添加这些元素中的任何一个,这将花费你数小时的烘焙模拟,这种方法不需要模拟或烘焙,你只需要点击播放,更改参数,你会看到动画立即改变。
Sprite particles help create a variety of real-time visual effects. This technology, long accepted by the game industry, can now be easily implemented in Blender, all thanks to the integration of geometry nodes.
Water splashes, campfires, smoke and steam. If you want to add any of these elements using traditional methods, it will take you hours of baking simulations. This method does not require simulation or baking. You just need to click play, change the parameters, and you will see the animation change immediately.
支持的Blender版本:
- 4.1, 4.0, 3.6, 3.5
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