在3DS MAX中基于路径约束/运动、 路径 [形状,样条线] 、基于枢轴位置 [指南]、模拟车轮、转向、旋转动画
- Based on Path Constraint / Motion.
- Path [ shape, spline ]
- Based on pivot position [guide]
- Simulate wheels, steering, spins.
- Conform Path.
- Multiple Cars and Paths.
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